Author: stephen

iButterfly, that lets you catch virtual butterflies and turn them in for valuable offers.

Interesting concept for Augmented Reality Want to catch butterflies to earn discounts? Now you can with your iphone. Mobile Art Lab in Japan has developed a new iPhone App, iButterfly, that lets you catch virtual butterflies and turn them in for valuable offers. The application uses augmented reality to take video feed from your phone’s […]

Challenges when crafting Product Roadmaps.

The Challenges: How do designers collaborate with our product manager/marketing manager partners to define the roadmap. Are we part of the process?  Are we involved in the selection process? Are we involved in the sequencing process? What approach do we use to balance our roadmap What’s an experiment vs product feature? What’s a short-term bet vs a […]

How to run a design critique by Scott Berkun

How to run a design critique by Scott Berkun   From the post: Goals of a design critique A design critique involves a small group of 3-7 to discuss a set of sketches or prototypes. You could focus purely on branding elements, ease of use concepts, or even engineering feasibility, it’s up to whoever leads. […]

Excited to be attending Wisdom 2.0

A little bit about the conference… “Wisdom 2.0 addresses the great challenge of our age: to not only live connected to one another through technology, but to do so in ways that are beneficial to our own well-being, effective in our work, and useful to the world.” “Wisdom 2.0 offers a series of events around […]

Design in the C Suite

Have you ever wondered how exactly a Chief Design Officer spends his or her days? For those interested in taking their career up to the C-Suite this panel discussion will shed light on the paths taken to this role, and once there, the tasks and responsibilities that fill the day to day schedule. Panelists will call […]